# Multidimensional algorithms and iteration

Note: updated December 2018 for Julia 1.1

Julia makes it easy to write elegant and efficient multidimensional algorithms. The new capabilities rest on two foundations: an iterator called CartesianIndices, and sophisticated array indexing mechanisms. Before I explain, let me emphasize that developing these capabilities was a collaborative effort, with the bulk of the work done by Matt Bauman (@mbauman), Jutho Haegeman (@Jutho), and myself (@timholy).

These iterators are deceptively simple, so much so that I’ve never been entirely convinced that this blog post is necessary: once you learn a few principles, there’s almost nothing to it. However, like many simple concepts, the implications can take a while to sink in. It’s also possible to confuse these techniques with Base.Cartesian, which is a completely different (and more painful) approach to solving the same problem. There are still a few occasions where Base.Cartesian is helpful or necessary, but for many problems these new capabilities represent a vastly simplified approach.

Let’s introduce these iterators with an extension of an example taken from the manual.

# eachindex, CartesianIndex, and CartesianIndices

You may already know that there are two recommended ways to iterate over the elements in an AbstractArray: if you don’t need an index associated with each element, then you can use

If instead you also need the index, then use

In some cases, the first line of this loop expands to for i = 1:length(A), and i is just an integer. However, in other cases, this will expand to the equivalent of

Let’s see what these objects are:

A CartesianIndex{N} represents an N-dimensional index. CartesianIndexes are based on tuples, and indeed you can access the underlying tuple with Tuple(i).

A CartesianIndices acts like an array of CartesianIndex values:

As a consequence iter[2,2] and iter[5] both return CartesianIndex(2, 2); indeed, the latter is the recommended way to convert from a linear index to a multidimensional cartesian index.

However, internally iter is just a wrapper around the axes range for each dimension:

As a consequence, in many applications the creation and usage of these objects has little or no overhead.

You can construct these manually: for example,

corresponds to an iterator that will loop over -7:7 along the first dimension and 0:15 along the second.

One reason that eachindex is recommended over for i = 1:length(A) is that some AbstractArrays cannot be indexed efficiently with a linear index; in contrast, a much wider class of objects can be efficiently indexed with a multidimensional iterator. (SubArrays are, generally speaking, a prime example.) eachindex is designed to pick the most efficient iterator for the given array type. You can even use

to increase the likelihood that i will be efficient for accessing both A and B. (A second reason to use eachindex is that some arrays don’t starting indexing at 1, but that’s a topic for a separate blog post.)

As we’ll see below, these iterators have another purpose: independent of whether the underlying arrays have efficient linear indexing, multidimensional iteration can be a powerful ally when writing algorithms. The rest of this blog post will focus on this latter application.

# Writing multidimensional algorithms with CartesianIndex iterators

## A multidimensional boxcar filter

Let’s suppose we have a multidimensional array A, and we want to compute the “moving average” over a 3-by-3-by-… block around each element. From any given index position, we’ll want to sum over a region offset by -1:1 along each dimension. Edge positions have to be treated specially, of course, to avoid going beyond the bounds of the array.

In many languages, writing a general (N-dimensional) implementation of this conceptually-simple algorithm is somewhat painful, but in Julia it’s a piece of cake:

(Note that this example is only for Julia versions 1.1 and higher.)

Let’s walk through this line by line:

• out = similar(A) allocates the output. In a “real” implementation, you’d want to be a little more careful about the element type of the output (what if the input array element type is Int?), but we’re cutting a few corners here for simplicity.

• R = CartesianIndices(A) creates the iterator for the array. Assuming A starts indexing at 1, this ranges from CartesianIndex(1, 1, 1, ...) to CartesianIndex(size(A,1), size(A,2), size(A,3), ...). We don’t use eachindex, because we can’t be sure whether that will return a CartesianIndices iterator, and here we explicitly need one.

• Ifirst = first(R) and Ilast = last(R) return the lower (CartesianIndex(1, 1, 1, ...)) and upper (CartesianIndex(size(A,1), size(A,2), size(A,3), ...)) bounds of the iteration range, respectively. We’ll use these to ensure that we never access out-of-bounds elements of A.

• I1 = oneunit(Ifirst) creates an all-1s CartesianIndex with the same dimensionality as Ifirst. We’ll use this in arithmetic operations to define a region-of-interest.

• for I in R: here we loop over each entry of R, corresponding to both A and out.

• n = 0 and s = zero(eltype(out)) initialize the accumulators. s will hold the sum of neighboring values. n will hold the number of neighbors used; in most cases, after the loop we’ll have n == 3^N, but for edge points the number of valid neighbors will be smaller.

• for J in max(Ifirst, I-I1):min(Ilast, I+I1) is probably the most “clever” line in the algorithm. I-I1 is a CartesianIndex that is lower by 1 along each dimension, and I+I1 is higher by 1. However, when I represents an edge point, either I-I1 or I+I1 (or both) might be out-of-bounds. max(Ifirst, I-I1) ensures that each coordinate of J is 1 or larger, while min(Ilast, I+I1) ensures that J[d] <= size(A,d).

Putting these two together with a colon, Ilower:Iupper, creates a CartesianIndices object that serves as an iterator.

• The inner loop accumulates the sum in s and the number of visited neighbors in n.

• Finally, we store the average value in out[I].

Not only is this implementation simple, it is also surprisingly robust: for edge points it computes the average of whatever nearest-neighbors it has available. It even works if size(A, d) < 3 for some dimension d; we don’t need any error checking on the size of A.

## Computing a reduction

For a second example, consider the implementation of multidimensional reductions. A reduction takes an input array, and returns an array (or scalar) of smaller size. A classic example would be summing along particular dimensions of an array: given a three-dimensional array, you might want to compute the sum along dimension 2, leaving dimensions 1 and 3 intact.

### The core algorithm

An efficient way to write this algorithm requires that the output array, B, is pre-allocated by the caller (later we’ll see how one might go about allocating B programmatically). For example, if the input A is of size (l,m,n), then when summing along just dimension 2 the output B would have size (l,1,n).

Given this setup, the implementation is shockingly simple:

The key idea behind this algorithm is encapsulated in the single statement B[min(Bmax,I)]. For our three-dimensional example where A is of size (l,m,n) and B is of size (l,1,n), the inner loop is essentially equivalent to

B[i,1,k] += A[i,j,k]


because min(1,j) = 1.

### The wrapper, and handling type-instability using function barriers

As a user, you might prefer an interface more like sumalongdims(A, dims) where dims specifies the dimensions you want to sum along. dims might be a single integer, like 2 in our example above, or (should you want to sum along multiple dimensions at once) a tuple or Vector{Int}. This is indeed the interface used in sum(A; dims=dims); here we want to write our own (somewhat simpler) implementation.

One possible bare-bones implementation of the wrapper looks like this:

Obviously, this simple implementation skips all relevant error checking. However, here the main point I wish to explore is that the allocation of B turns out to be non-inferrable: sz is a Vector{Int}, the length (number of elements) of a specific Vector{Int} is not encoded by the type itself, and therefore the dimensionality of B cannot be inferred.

Now, we could fix that in several ways, for example by annotating the result:

or by using an implementation that is inferrable:

However, here we want to emphasize that this design—having a separate sumalongdims! from sumalongdims—often mitigates the worst aspects of inference problems. This trick, using a function-call to separate a performance-critical step from a potentially type-unstable precursor, is sometimes referred to as introducing a function barrier. It allows Julia’s compiler to generate a well-optimized version of sumalongdims! even if the intermediate type of B is not known.

As a general rule, when writing multidimensional code you should ensure that the main iteration is in a separate function from type-unstable precursors. (In older versions of Julia, you might see kernel functions annotated with @noinline to prevent the inliner from combining the two back together, but for more recent versions of Julia this should no longer be necessary.)

Of course, in this example there’s a second motivation for making this a standalone function: if this calculation is one you’re going to repeat many times, re-using the same output array can reduce the amount of memory allocation in your code.

## Filtering along a specified dimension (exploiting multiple indexes)

One final example illustrates an important new point: when you index an array, you can freely mix CartesianIndexes and integers. To illustrate this, we’ll write an exponential smoothing filter. An efficient way to implement such filters is to have the smoothed output value s[i] depend on a combination of the current input x[i] and the previous filtered value s[i-1]; in one dimension, you can write this as

This would result in an approximately-exponential decay with timescale 1/α.

Here, we want to implement this algorithm so that it can be used to exponentially filter an array along any chosen dimension. Once again, the implementation is surprisingly simple:

Note once again the use of the function barrier technique. In the core algorithm (_expfilt!), our strategy is to use two CartesianIndex iterators, Ipre and Ipost, where the first covers dimensions 1:dim-1 and the second dim+1:ndims(x); the filtering dimension dim is handled separately by an integer-index i. Because the filtering dimension is specified by an integer input, there is no way to infer how many entries will be within each index-tuple Ipre and Ipost. Hence, we compute the CartesianIndicess in the type-unstable portion of the algorithm, and then pass them as arguments to the core routine _expfilt!.

What makes this implementation possible is the fact that we can index x as x[Ipre, i, Ipost]. Note that the total number of indexes supplied is (dim-1) + 1 + (ndims(x)-dim), which is just ndims(x). In general, you can supply any combination of integer and CartesianIndex indexes when indexing an AbstractArray in Julia.

The AxisAlgorithms package makes heavy use of tricks such as these, and in turn provides core support for high-performance packages like Interpolations that require multidimensional computation.

## Cache-efficiency

It’s worth noting one point that has thus far remained unstated: all of the examples here are relatively cache efficient. This is a key property to observe when writing efficient code. In particular, julia arrays are stored in first-to-last dimension order (for matrices, “column-major” order), and hence you should nest iterations from last-to-first dimensions. For example, in the filtering example above we were careful to iterate in the order

so that x would be traversed in memory-order.

CartesianIndexes are not broadcastable:

When you want to perform broadcast arithmetic, just extract the underlying tuple:

If desired you can package this back up in a CartesianIndex, or just use it directly (with splatting) for indexing. The compiler optimizes all these operations away, so there is no actual “cost” to constucting objects in this way.

Why is iteration disallowed? One reason is to support the following:

The underlying idea is that CartesianIndex(2, 17) needs to act, everywhere, like a pair of scalar indexes; consequently, a CartesianIndex has to be viewed as a single (scalar) entity, rather than as a container in its own right.

# Summary

As is hopefully clear by now, much of the pain of writing generic multidimensional algorithms is eliminated by Julia’s elegant iterators. The examples here just scratch the surface, but the underlying principles are very simple; it is hoped that these examples will make it easier to write your own algorithms.