Common misconceptions about threadid() and nthreads()
Partially due to the evolving history of our parallel and concurrent interfaces[1], some Julia programmers have been writing incorrect parallel code that contains the possibility of race conditions which can give wrong results. This pattern has even been erroneously recommended in previous official julia blogposts. It is important for the stability and correctness of the ecosystem that these usages are identified and fixed.
The general template that this incorrect code follows is something like the following:
using Base.Threads: nthreads, @threads, threadid
states = [some_initial_value for _ in 1:nthreads()]
@threads for x in some_data
tid = threadid()
old_val = states[tid]
new_val = some_operator(old_val, f(x))
states[tid] = new_val
end
do_something(states)
The above code is incorrect because the tasks spawned by @threads
are allowed to yield to other tasks during their execution[2]. This means that between reading old_val
and storing new_val
in the storage, the task could be paused and a new task running on the same thread with the same threadid()
could concurrently write to states[tid]
, causing a race condition and thus work being lost.
This is not actually a problem with multithreading specifically, but really a concurrency problem, and it can be demonstrated even with a single thread. For example:
$ julia --threads=1
julia> f(i) = (sleep(0.001); i);
julia> let state = [0], N=100
@sync for i ∈ 1:N
Threads.@spawn begin
tid = Threads.threadid() # Each task gets `tid = 1`.
old_var = state[tid] # Each task reads the current value, which for
# all is 0 (!) because...
new_var = old_var + f(i) # ...the `sleep` in `f` causes all tasks to pause
# *simultaneously* here (all loop iterations start,
# but do not yet finish).
state[tid] = new_var # After being released from the `sleep`, each task
# sets `state[1]` to `i`.
end
end
sum(state), sum(1:N)
end
(100, 5050)
In the above snippet, we purposefully over-subscribed the CPU with 100
separate tasks in order to make the bug more likely to manifest, but the problem can arise even without spawning very many tasks.
Any usage of threadid()
in package or user code should be seen as a warning sign that the code is relying on implementation details, and is open to concurrency bugs.
@threads
with @threads :static
The simplest (though not recommended longterm) quickfix if you happen to use @threads
is to replace usages of @threads for ...
with @threads :static for ...
. The reason for this is that the :static
scheduler for @threads
does not allow the asynchronous task migration and yielding that causes the bug in the first place.
However, this is not a good long term solution because
It's relying on non-obvious implicit guard rails to prevent otherwise incorrect code to be correct
@threads :static
is not cooperative or composable, that means that if code inside your @threads :static
loop also does multithreading, your code could be reduced to worse than single-threaded speeds, or even deadlock.
If you want a recipe that can replace the above buggy one with something that can be written using only the Base.Threads
module, we recommend moving away from @threads
, and instead working directly with @spawn
to create and manage tasks. The reason is that @threads
does not have any builtin mechanisms for managing and merging the results of work from different threads, whereas tasks can manage and return their own state in a safe way.
Tasks creating and returning their own state is inherently safer than the spawner of parallel tasks setting up state for spawned tasks to read from and write to.
Code which replaces the incorrect code pattern shown above can look like this:
using Base.Threads: nthreads, @threads, @spawn
using Base.Iterators: partition
tasks_per_thread = 2 # customize this as needed. More tasks have more overhead, but better
# load balancing
chunk_size = max(1, length(some_data) ÷ (tasks_per_thread * nthreads()))
data_chunks = partition(some_data, chunk_size) # partition your data into chunks that
# individual tasks will deal with
#See also ChunkSplitters.jl and SplittablesBase.jl for partitioning data
tasks = map(data_chunks) do chunk
# Each chunk of your data gets its own spawned task that does its own local, sequential work
# and then returns the result
@spawn begin
state = some_initial_value
for x in chunk
state = some_operator(state, f(x))
end
return state
end
end
states = fetch.(tasks) # get all the values returned by the individual tasks. fetch is type
# unstable, so you may optionally want to assert a specific return type.
do_something(states)
This is a fully general replacement for the old, buggy pattern. However, for many applications this should be simplified down to a parallel version of mapreduce
:
using Base.Threads: nthreads, @spawn
function tmapreduce(f, op, itr; tasks_per_thread::Int = 2, kwargs...)
chunk_size = max(1, length(itr) ÷ (tasks_per_thread * nthreads()))
tasks = map(Iterators.partition(itr, chunk_size)) do chunk
@spawn mapreduce(f, op, chunk; kwargs...)
end
mapreduce(fetch, op, tasks; kwargs...)
end
In tmapreduce(f, op, itr)
, the function f
is applied to each element of itr
, and then an associative[3] two-argument function op
.
The above tmapreduce
can hopefully be added to base Julia at some point in the near future. In the meantime however it's somewhat simple to write your own as above.
We encourage people to check out various multithreading libraries like Transducers.jl (or various frontends like ThreadsX.jl, FLoops.jl, and Folds.jl), and MultiThreadedCaches.jl.
Transducers.jl is fundamentally about expressing the traversing of data in a structured and principled way, often with the benefit that it makes parallel computing easier to reason about.
The above tmapreduce(f, op, itr)
could be expressed as
using Transducers
itr |> Map(f) |> foldxt(op; init=some_initial_value)
or
using Transducers
foldxt(op, Map(f), itr; init=some_initial_value)
The various frontends listed provide different APIs for Transducers.jl which some people may find easier to use. E.g.
using ThreadsX
ThreasdX.mapreduce(f, op, itr; init=some_initial_value)
or
using FLoops
@floop for x in itr
@reduce out = op(some_initial_value, f(x))
end
out
MultiThreadedCaches.jl on the other hand attempts to make the states[threadid()]
-like pattern safer by using lock mechanisms to stop data races. We think this is not an ideal way to proceed, but it may make transitioning to safer code easier and require fewer rewrites, such as in cases where a package must manage state which may be concurrently written to by a user, and the package cannot control how the user structures their code.
[1] | Concurrency & Parallelism |
In Julia, tasks are the primitive mechanism to express concurrency. Concurrency is the ability to execute more than one program or task simultaneously.
Tasks will be mapped onto any number of "worker-threads" that will lead them to be executed in parallel. This is often called M:N
threading or green threads. Even if Julia is started with only one worker-thread, the programmer can express concurrent operations.
In early versions of Julia, the @async
macro was used to schedule concurrent tasks which were executed asynchronously on a single thread. Later, the @threads
macro was developed for CPU-parallelism and allowed users to easily execute chunks of a loop in parallel, but at the time this was disjoint from the notions of tasks in the language. This lead to various composability problems and motivated language changes.
The concurrency model in Julia has been evolving over minor versions. Julia v1.3 introduced the parallel scheduler for tasks and Threads.@spawn
; v1.5 introduced @threads :static
with the intention to change the default scheduling in future releases. Julia v1.7 enabled task migration, and Julia v1.8 changed the default for @threads
to the dynamic scheduler.
When the parallel scheduler was introduced, we decided that there was too much code in the wild using @async
and expecting specific semantics, so Threads.@spawn
was made available to access the new semantics. @async
has various problems and we discourage its use for new code.
Uses of threadid
/nthreads
/maxthreadid
Over time, several features have been added that make relying on threadid
, nthreads
and even maxthreadid
perilous:
Task migration: A task can observe multiple threadid
s during its execution.
Interactive priority: nthreads()
will report the number of non-interactive worker-threads, thus undercounting the number of active threads.
Thread adoption (v1.9): Foreign threads can now be adopted (and later be removed) at any time during the execution of the program.
GC threads: The runtime can use additional threads to accelerate work like executing the Garbage Collector.
Any code that relies on a specific threadid
staying constant, or on a constant number of threads during execution, is bound to be incorrect. As a rule of thumb, programmers should at most be querying the number of threads to motivate heuristics like how to distribute parallel work, but programs should generally not be written to depend on implementation details of threads for correctness. Rather, programmers should reason about tasks, i.e. pieces of work that may execute concurrently with other code, independently of the number of threads that are used for executing them.
[2] | Don't try to reason about yielding |
Many existing uses of thread local state happen to be relatively robust and give correct answers only because the functions they are calling during execution do not yield. One may then think "well, I can just avoid this problem by making sure my code doesn't yield", but we think this is a bad and unsustainable idea, because whether or not a function call will yield is not stable, obvious, or easily inspectable.
For instance, if a function f
is updated to include a background @debug
statement or other forms of non-user-visible IO, it may change from being non-yielding to yielding. If during a call to f
, the compiler encounters a dynamic dispatch where new code must be JIT compiled, a yield-point may be encountered, and any number of other internal changes could happen to code which can cause it to yield.
Furthermore, future versions of julia may eventually move away from a cooperative task model to a preemptive task model, in which case yield points would not be the only way that race conditions like this could be encountered.
[3] | Associativity |
Associativity is an important property for parallel reducing functions, because it means that op(a, op(b, c)) == op(op(a, b), c)
, and hence the result does not depend on the order in which the reduction is performed.
Note that associativity is not the same as commutativity, which is the property that op(a, b) == op(b, a)
. This is not required for parallel reducing functions.